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- Subject: Re: LuaJIT bytecode issue with integer literals
- From: Loren Kirkby <loren@...>
- Date: Fri, 3 Feb 2012 16:52:39 -0800
Awesome -- thanks Mike!
On Friday, February 3, 2012 at 4:00 PM, Mike Pall wrote:
> Loren Kirkby wrote:
> > I have recently begun experimenting with LuaJIT and ran into an
> > issue with certain ranges of integer literals and the new LuaJIT
> > bytecode system.
>
>
>
> Thank you for the bug report! Fixed in LuaJIT git HEAD and part of
> Hotfix #1 for beta9:
>
> *******************************************************
> * Hotfix #1 for LuaJIT-2.0.0-beta9 has been released! *
> * Available from: http://luajit.org/download.html *
> *******************************************************
>
> > Any ideas what's happening here? Is something going wrong
> > (de)serializing the literal in the bytecode?
>
>
>
> The serialization is wrong, i.e. the generated bytecode dump is
> bad.
>
> Please regenerate any saved bytecode from source code after
> applying the fix! Note that only certain kinds of numbers are
> troublesome, so there's a good chance most users haven't been
> affected.
>
> --Mike