|
> local function infix( o1, ...a )
> -- if type( o1 ) == "table" then o1 = infix( unpack( o1 ) ) end
> for i = 1, select( '#', ... ), 2 do
> local f, o2 = select( i, ... )
> -- if type( o2 ) == "table" then o2 = infix( unpack( o2 ) ) end
> o1 = f( o1, o2 )
> end
> return o1
> end
>
>
> >
> > local function add(a,b)
> > return a + b
> > end
> >
> > print( infix( 12 ,add, 3 ,add, 10 ) )
> >
> >
>
> Philipp
>
>
> >
> > On 12/17/11 9:23 PM, Xavier Wang wrote:
> >> hi robero and list,
> >>
> >> i'm inspired by the post about implement c enum. somebody said the
> >> getflags function shoud return a userdata to implement a contains
> >> function. i think its a good idea, excerpt a details: thus will allocate
> >> memory.
> >>
> >> i'm run lua on a embedded system, embedded systemembedded system, nokia
> >> n73 cellphone. my game will lag if i allocate memory in draw function
> >> since the garbage collection. so we avoid any memory in event loop. but
> >> i really miss the contains function, so i think a syntax allow use
> >> function as infix operator will be great.
> >>
> >> e.g. if i have a function add(a, b), i can call it with a `add` b, its
> >> a syntax sugar of add(a,b)
> >>
> >> its very simple and can used in many situations, e.g. bitop calls, and
> >> flags contains test.
> >>
> >> has anybody agree me? i hope this feature can appear on lua5.3 :)
> >>
> >> thanks everybody~
> >>
> >
>
>