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On 27 October 2011 21:16, Ralf Van Bogaert <> wrote:
> Hi, Thanks for your reply.
> It was your project I learned to use GStreamer via lgob-gst from; however I
> can find NO further documentation on how to use this besides the examples
> you have provided.
> I'm taking a look at ffmpeg, but I'm not sure I'm willing to invest time in
> it since GStreamer seems to be the more complete project. I also would like
> to make use of plugins such as pitch control and other stuff.
> Regards
> Ralf

I'm not the creator of lgob; I just read the gstreamer docs + the lgob
gstreamer example.
I ran into problems with the playbin2 interface; the message passing
would make a callback into lua code at a random time and corrupt the
lua state.

I did look into lgi; but the lack of gobject-introspection packages in
my distro at the time stopped me....

I'm looking at ffmpeg+openal now; as its the least error prone
approach (I think): I tell it to decode a file for me; then I buffer
the file manually to the sound card myself.
You could easily insert any effect engine in the pipeline....