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On 31 August 2011 16:49, Sean Conner <> wrote:
> It was thus said that the Great Sean Conner once stated:
>> It was thus said that the Great oliver once stated:
>> >
>> > Programmers make mistakes when using library functions/methods, utility or
>> > not. For optimal productivity, a library should assert its preconditions, at
>> > least in debug build. It is an error *not* to check. Since some of us have
>> > to (for variety of reasons) use pre-built release-mode Lua DLL, where
>> > preconditions are therefore not asserted, and given that the
>> > "is-acceptable-index" formula is not trivial, and that this precondition is
>> > so prevalent in Lua lib, there should at least be a Lua lib function that
>> > allows to validate stack indices.
>>   I think you gave the solution in another email---lua_gettop()!  Here:
>> int mylua_isacceptable(lua_State *L,int idx)
>> {
>>   return abs(idx) <= lua_gettop(L);
>> }
>>   -spc (Or am I missing something?)
>  Okay, in re-reading the thread, I see I am missing something.  Oliver
> wants to check that an index is acceptable and thus, feels the need to know
> the physical size of the stack at that instance, instead of the current top
> of the stack.
>  But in thinking about it, the code above is what you really want.  If you
> (as programmer) are trying to access stack entries you know nothing about
> (outside of lua_gettop()) then you are doing something wrong, regardless of
> the size of the stack (but I am willing to conceed that this issue has never
> bitten me, probably because of all my years of programming in assembly,
> where one is working with a raw, system controlled, stack).
>  -spc
luaL_optint(L,2,0) on a stack which has one entry would therefore be
an error and not a valid request using the function you posted
previously with the incorrect name 'mylua_isacceptable'