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- Subject: Re: Lua AST and Parsing a "C" Like language
- From: Axel Kittenberger <axkibe@...>
- Date: Tue, 23 Aug 2011 00:07:15 +0200
I'm with what steve said, in that case, I think in your case its much
simpler. Why write a parser at all? Just use Lua to parse a
programmable configfile for you! Thats what Lua originally was made
for.
This _is_ valid lua code, suppsing "WIDGET", "TILE", "TYPE",
"ELEMENTS" etc have been declared as functions:
WIDGET mywidget
{
TITLE "My widget";
TYPE WIDGET_TYPE;
ELEMENTS
{
element1,
element2,
element3
}
}
IMPORT WIDGET mywidget
{
REFINE widget_name{
REDEFINE TITLE "Your widget";
}
}
if YOUR_WIDGET_ALLOWED then
WIDGET yourwidget
{
TITLE "Your widget";
TYPE WIDGET_TYPE;
ELEMENTS
{
element1,
element2,
element3
}
}
endif
for x= 0, 8 do
if something_true then
do_this(argument1, argument2);
end
end
supports
do
statements;
while(condition);
supports
while(condition)
statements;
end