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On Tue, Jun 14, 2011 at 12:38 PM, Dirk <lua-mailing@frixx-it.com> wrote:
> I have tried to simply use the libraries and includes for mac os from
> http://luabinaries.sourceforge.net/download.html, I could my my project
> compile and link but when running, I get from the debugger:
> dyld: Library not loaded: liblua5.1.dylib
>  Referenced from:
> /Users/dirk/Library/Developer/Xcode/DerivedData/luaTest-baatbabovkeyxadjtjiknwmhoykz/Build/Products/Debug/luaTest.app/Contents/MacOS/luaTest
>  Reason: image not found
> and the program won't continue.

According to <http://luabinaries.sourceforge.net/#history>, all
releases of LuaBinaries predate the release of Xcode 4.x in June,
2010. <http://en.wikipedia.org/wiki/Xcode#4.x_series>. I'll hazard a
guess that LuaBinaries expect Xcode 3.x rather than 4.x.

Best regards,

Paul