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2011/4/12 Michal Kottman <k0mpjut0r@gmail.com>:
> It MAY still crash under heavy load, or there may be some API quirks, so
> any feedback is highly appreciated.

In the documentation, you write that one shouldn't explicitly delete
an object created by lqt when the object is in a QObject parent/child
tree. AFAIK this is allowed in C++, the QObject destructor taking care
of removing the deleted object from its parent child list (and
deleting its own children). Can you tell us why it's not allowed in
Lua?