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- Subject: lua newbie question: is OO in lua too slow?
- From: Tim Menzies <tim@...>
- Date: Mon, 21 Mar 2011 21:06:21 -0400
sorry if this is an FAQ but looking at
http://lua-users.org/wiki/ObjectBenchmarkTests, it seems that:
1) the standard ways of doing OO in Lua has a large overhead.
2) best way seems to the "closure method"
anyone got a comment on that?
does not matter how the OO stuff is done?
and when folks optimize a slow Lua script, is the *first* thing that
they look at is the class system and change that? or...?
ADVAthanxNCE,
Tim Menzies