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Quoth Chris Gagnon <cgagnon@zindagigames.com>, on 2011-03-07 17:32:30 -0800:
> All my lua runs in environments that contain an ID.
> 
> here is the c:
> int SomeFuncImplementation(lua_State * L)
> {
>    // I need the ID
>    // How do i get it!?
> 
>    // This doesn't work because it's the environment of this c function
> which is useless to me
>    lua_getfield(L, "ID", LUA_ENVIRONINDEX);
> 
>   // lua_getfenv() is useless cause i can't get the calling function on the
> stack to use this
> }

Where is this ID exactly?  Could you describe the relation between the
environments in question (by which I assume you mean environment
tables associated with functions) and the call stack you're looking
at?  In particular, is there a reason you can't pass the ID down as an
ordinary parameter?

> - Chris

   ---> Drake Wilson