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- Subject: Re: LuaJIT2 performance for number crunching
- From: Leo Razoumov <slonik.az@...>
- Date: Tue, 15 Feb 2011 19:06:50 -0500
On Mon, Feb 14, 2011 at 18:10, Francesco Abbate <francesco.bbt@gmail.com> wrote:
> Here the timing:
> rk4-unroll.lua with LuaJIT2: 0m0.240s
> C code with -O2 with GSL library: 0m0.638s
>
Wow! This is impressive. BTW, is it possible to make the test case run
longer, let say, 5 seconds for Lua.
CPU throttling causes large timing variability of very short processes.
--Leo--
- References:
- LuaJIT2 performance for number crunching, Francesco Abbate
- Re: LuaJIT2 performance for number crunching, Mike Pall
- Re: LuaJIT2 performance for number crunching, Francesco Abbate
- Re: LuaJIT2 performance for number crunching, Mike Pall
- Re: LuaJIT2 performance for number crunching, Francesco Abbate
- Re: LuaJIT2 performance for number crunching, Florian Weimer
- Re: LuaJIT2 performance for number crunching, Francesco Abbate
- Re: LuaJIT2 performance for number crunching, Leo Razoumov
- Re: LuaJIT2 performance for number crunching, Francesco Abbate
- Re: LuaJIT2 performance for number crunching, Leo Razoumov
- Re: LuaJIT2 performance for number crunching, Francesco Abbate