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- Subject: Re: C calls Lua or Lua calls C?
- From: Christian Tellefsen <christian.tellefsen@...>
- Date: Wed, 19 Jan 2011 12:24:28 +0100
On 1/19/2011 11:38 AM, Marc Balmer wrote:
I'm a game programmer :D , and I do this as well. Start the game, which
registers bindings and such, and then run a startup.lua file.
In general, when game programmers use C and Lua, to they fire up a C program
that calls a Lua script, or do they fire up a Lua script that calls a C
program, or are both commonly done?
I am not a game programmer, but I fire up a program written in C which
then creates a Lua state, looks in a certain directory for scripts, and
if found, executes them. These scripts can then register various
callbacks with the main program.