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On Tue, Jan 4, 2011 at 9:35 PM, beo wulf <> wrote:
> Goal: I want to luabind all of OpenGL.
> Problem: glLightfv( int, int, GLfloat*)

Is there a reason you're not using the existing OpenGL Lua modules?
There are 2 I know of and both implement your goal:


opengl module in LuaAV: