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- Subject: Re: boost bind/lambda
- From: Wesley Smith <wesley.hoke@...>
- Date: Tue, 4 Jan 2011 21:43:05 -0800
On Tue, Jan 4, 2011 at 9:35 PM, beo wulf <beowulf@intamp.com> wrote:
> Goal: I want to luabind all of OpenGL.
> Problem: glLightfv( int, int, GLfloat*)
Is there a reason you're not using the existing OpenGL Lua modules?
There are 2 I know of and both implement your goal:
LuaGL
http://luagl.sourceforge.net/
opengl module in LuaAV:
http://lua-av.mat.ucsb.edu/doc/opengl.html
http://www.mat.ucsb.edu/projects/luaAV/browser/trunk/modules/opengl/src/lua_opengl.cpp
wes