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On Tue, Jan 4, 2011 at 9:35 PM, beo wulf <beowulf@intamp.com> wrote:
> Goal: I want to luabind all of OpenGL.
> Problem: glLightfv( int, int, GLfloat*)

Is there a reason you're not using the existing OpenGL Lua modules?
There are 2 I know of and both implement your goal:

LuaGL
http://luagl.sourceforge.net/

opengl module in LuaAV:
http://lua-av.mat.ucsb.edu/doc/opengl.html
http://www.mat.ucsb.edu/projects/luaAV/browser/trunk/modules/opengl/src/lua_opengl.cpp

wes