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Urgh; I'm an idiot -- I'm familiar with git, but not hg -- how do I
read from the testing_lua5.2 branch rather than the default branch?

On Tue, Jan 4, 2011 at 3:31 AM, beo wulf <beowulf@intamp.com> wrote:
> Hi Jose,
>
>   I've been reading through the SLB code at:
> hg clone https://slb.googlecode.com/hg/ slb
>
>  and I can't figure out how to do the following:
>
> I see that you have getInt and setInt functions registered -- however,
> is it possible to register a variable, like a def_readwrite in
> Luabind?
>
> Thanks!
>
> On Thu, Dec 30, 2010 at 3:41 AM, Jose Luis Hidalgo
> <joseluis.hidalgo@gmail.com> wrote:
>>
>> Hi All,
>>
>>   I've just updated all the code to support lua 5.2, just need a bit
>> more testing, and it's done.
>>
>> JL.
>>
>> On Wed, Dec 29, 2010 at 5:46 PM, beo wulf <beowulf@intamp.com> wrote:
>> > I'm stuck with Luabind for the next 72 hours, but I'm going to try to switch
>> > to 5.2 + Luabind this weekend.
>> >
>> > Thanks for your efforts!
>> >
>> > On Wed, Dec 29, 2010 at 3:03 AM, Jose Luis Hidalgo
>> > <joseluis.hidalgo@gmail.com> wrote:
>> >>
>> >> Hi beo wulf,
>> >>
>> >>   Here, I've just started the port:
>> >>
>> >> http://code.google.com/p/slb/source/list?r=testing_lua5.2
>> >>
>> >> Hybrid classes doesn't work, I probably need to more work there, but I
>> >> bet you are not going to use them right now (do you?) If you have any
>> >> problem, or need some help, just drop me an email.
>> >>
>> >> Regards,
>> >>   JL.
>> >>
>> >> On Tue, Dec 28, 2010 at 5:33 PM, beo wulf <beowulf@intamp.com> wrote:
>> >> > If you could port it, it would be amazing. Let me know how I can help.
>> >> >
>> >> > Looking at the 5.2 changes -- what are big road blocks besides function
>> >> > environments / lexical environments?
>> >> >
>> >> > On Tue, Dec 28, 2010 at 1:43 AM, Jose Luis Hidalgo
>> >> > <joseluis.hidalgo@gmail.com> wrote:
>> >> >>
>> >> >> Hi beo wulf,
>> >> >>
>> >> >>   I just did a test, and I'm not sure if I will be able to recover
>> >> >> it, but if you really need it, I'd rather restart the port of the
>> >> >> current version, is something I will do sooner or later. Let me
>> >> >> contact you once is done.
>> >> >>
>> >> >> JL.
>> >> >>
>> >> >>
>> >> >> On Mon, Dec 27, 2010 at 8:36 PM, beo wulf <beowulf@intamp.com> wrote:
>> >> >> > Hi Jose,
>> >> >> >
>> >> >> >   Can you post your older version (that has been ported to Lua 5.2)
>> >> >> > to
>> >> >> > github?
>> >> >> >
>> >> >> > Thanks!
>> >> >> >
>> >> >> > On Mon, Dec 27, 2010 at 1:25 AM, Jose Luis Hidalgo
>> >> >> > <joseluis.hidalgo@gmail.com> wrote:
>> >> >> >>
>> >> >> >> Hi beo wulf,
>> >> >> >>
>> >> >> >>   I've already ported an older version of SLB to lua 5.2, and for
>> >> >> >> SLB
>> >> >> >> means lots of changes. I'm planning to support lua 5.2 as soon as
>> >> >> >> lua
>> >> >> >> 5.2 is stable, meanwhile I would like to make a release with the new
>> >> >> >> features. If you really, really need lua 5.2, I can see start the
>> >> >> >> port
>> >> >> >> in a branch.
>> >> >> >>
>> >> >> >> JL.
>> >> >> >>
>> >> >> >> On Mon, Dec 27, 2010 at 1:02 AM, beo wulf <beowulf@intamp.com>
>> >> >> >> wrote:
>> >> >> >> > Hi Jose,
>> >> >> >> >
>> >> >> >> >   I just tried Luabind + lua 5.2 -- doesn't compile (due to
>> >> >> >> > function
>> >> >> >> > environments, which are not replaced with lexical environments).
>> >> >> >> > Any
>> >> >> >> > plans
>> >> >> >> > to port SLB to work with lua 5.2?
>> >> >> >> >
>> >> >> >> > Thanks!
>> >> >> >> >
>> >> >> >> > On Sun, Dec 26, 2010 at 11:07 AM, Jose Luis Hidalgo
>> >> >> >> > <joseluis.hidalgo@gmail.com> wrote:
>> >> >> >> >>
>> >> >> >> >> Hi starwing,
>> >> >> >> >>
>> >> >> >> >> On Sun, Dec 26, 2010 at 7:23 PM, starwing <weasley.wx@gmail.com>
>> >> >> >> >> wrote:
>> >> >> >> >> > Does SLB support function overload? it's a useful feature.
>> >> >> >> >> >
>> >> >> >> >>
>> >> >> >> >> Mmm... sorry, but no. The problem is lua type marshaling with C++
>> >> >> >> >> types, there are many ways a type can be "converted" from lua to
>> >> >> >> >> a
>> >> >> >> >> C++
>> >> >> >> >> function/method signature. Overloading could be possible for
>> >> >> >> >> different
>> >> >> >> >> number of arguments, though, but no for different signatures with
>> >> >> >> >> the
>> >> >> >> >> same number of arguments, and I didn't want to support partial
>> >> >> >> >> overloading.
>> >> >> >> >>
>> >> >> >> >> BTW, the search for the proper method to call will add a
>> >> >> >> >> significant
>> >> >> >> >> overhead, SLB is meant to be as faster as possible, near to a
>> >> >> >> >> hand-coded wrapper. What I usually do with overloading is
>> >> >> >> >> register
>> >> >> >> >> each function with a different name in lua, which is not as handy
>> >> >> >> >> as
>> >> >> >> >> overload support, but it works.
>> >> >> >> >>
>> >> >> >> >> Cheers,
>> >> >> >> >>   JL.
>> >> >> >> >>
>> >> >> >> >> PS: I'm working on registering accessors to instances'
>> >> >> >> >> attributes,
>> >> >> >> >> but, I'm not sure about how use it from lua properly, do you have
>> >> >> >> >> any
>> >> >> >> >> insights?
>> >> >> >> >>
>> >> >> >> >> --
>> >> >> >> >>   Jose L. Hidalgo Valiño (PpluX)
>> >> >> >> >>   ---- http://www.pplux.com ----
>> >> >> >> >>
>> >> >> >> >
>> >> >> >> >
>> >> >> >>
>> >> >> >>
>> >> >> >>
>> >> >> >> --
>> >> >> >>   Jose L. Hidalgo Valiño (PpluX)
>> >> >> >>   ---- http://www.pplux.com ----
>> >> >> >>
>> >> >> >
>> >> >> >
>> >> >>
>> >> >>
>> >> >>
>> >> >> --
>> >> >>   Jose L. Hidalgo Valiño (PpluX)
>> >> >>   ---- http://www.pplux.com ----
>> >> >>
>> >> >
>> >> >
>> >>
>> >>
>> >>
>> >> --
>> >>   Jose L. Hidalgo Valiño (PpluX)
>> >>   ---- http://www.pplux.com ----
>> >>
>> >
>> >
>>
>>
>>
>> --
>>   Jose L. Hidalgo Valiño (PpluX)
>>   ---- http://www.pplux.com ----
>>
>