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- Subject: Re: LuaJIT and LuaLanes
- From: Michal Kottman <k0mpjut0r@...>
- Date: Thu, 16 Dec 2010 16:37:44 +0100
On Thu, 2010-12-16 at 15:58 +0100, Laurent Poujoulat wrote:
> Yes it's true. But my understanding was the LUAJIT was compatible with
> LUA standard bytecode ? How to generate the bytecode then ?
LuaJIT 2.0 does not support loading of standard Lua generated binary
bytecode (AFAIK LuaJIT 1.x did), and cannot dump/generate bytecode
either. You have to use source code in LuaJIT 2.0.