David Manura <dm.lua <at>
math2.org> writes:
> which is fine because LuaBitOp doesn't directly need any
> standard library functionality like malloc or printf.
Yes, I'm aware of this (and this was the reason, I wondered about this
dependency)
> Even if you needed malloc but wanted to avoid the CRT, you could still
> redefine it in terms of Win32 API calls or (more portably)
> lua_newuserdata.
Thats exactly, what I do in my gpx.dll (library to decompress GuitarPro6 files,
another 4kb-dll :-)
> To limit littering the source too much, try linker options like MSVC's
> /NOENTRY & /ENTRY and gcc's -nostdlib, IIRC.
You could put the DllMain into a seperate source file and only compile'n'link
this on windows-platform.