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Hi all,
I have got a question, I have never yet loaded
compiled lua scripts from C api, and I've seen luaL_loadbuffer.
However,
I'm not sure if this is the proc to use for loading a
memorybuffer filled with bytecode.
The memorybuffer contains compiled lua, must I pass on
the pointer to the buffer as second argument for luaL_loadbuffer?
Thanks.
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