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On Fri, Jun 18, 2010 at 6:43 AM, Mike Pall wrote:
> Peter Harris wrote:
>> Does LuaJIT use much SSE2 that isn't in SSE? I seem to recall SSE2
>> added mostly integer operations, and a few cache prefetch type
>> instructions, but not so much in the way of floating point
>> instructions.
> Wrong. SSE only supports single-precision floats, which is not
> helpful here.

I misremembered. Thanks (to you and to KHMan) for the correction, and
sorry for the noise.

Peter Harris