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by the way...
the developper program is free, anyone who will can do

2010/6/11 HyperHacker <hyperhacker@gmail.com>
On Fri, Jun 11, 2010 at 15:52, John Passaniti <john@japanisshinto.com> wrote:
> I've decided that the world needs more iPhone/iPod/iPad applications.
> It's a new platform for me, and while Objective-C looks to be a fine
> language, I would rather code in Lua and get all the standard benefits
> that I don't have to explain to anyone on this mailing list.
>
> The folks at Ansca offer Corona, and it looks like it will do 90% of
> what I want-- it's the other 10% that worries me.  It appears that
> Corona doesn't just provide wrappers around Apple's APIs, but adds
> functionality.  And it looks great-- except that there are APIs I need
> to access from my application that Corona doesn't offer.  And normally
> that wouldn't be a problem-- I would just write a Lua wrapper around
> the API.  I don't think Apple allows dynamic loading of modules, but I
> could certainly statically bind my wrappers to the application and
> register them.  No problem.
>
> Well, apparently there is a problem.  I haven't tried it yet, but it
> appears that development with Corona works by compiling your Lua
> scripts, binding them to a Lua interpreter, and linking against
> Apple's APIs.  Or something like that.  My guess is that I wouldn't
> have any problem writing the wrapper and even telling the linker to
> include my code-- but how would I register my wrapper with Lua?  That,
> I guess, is the problem.
>
> It doesn't sound like a hard problem to overcome.  Couldn't they just
> provide a hook function that called any user-provided code with a Lua
> state?
>
> Maybe someone who has used Corona can comment.  Maybe I'll learn that
> it's a much harder problem.  Or maybe, someone has found a way around
> this so that I can happily send my $99 to them and bask in the glow of
> Lua on my iWhatever.
>

Apple is still being uppity about interpreted code. Last I checked
you'd need to actually ask their permission to do anything like that,
and I can't see them approving an app that lets the users run their
own code without paying for the developer program.

Might I suggest Android instead? *ducks*

--
Sent from my toaster.