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Pierre-Yves Gérardy wrote:
The infamous section 3.3.2 now reads

Unless otherwise approved by Apple in writing, no interpreted
code may be downloaded or used in an Application except for
code that is interpreted and run by Apple’s Documented APIs
and built-in interpreter(s). Notwithstanding the foregoing, with
Apple’s prior written consent, an Application may use embedded
interpreted code in a limited way if such use is solely for providing
minor features or functionality that are consistent with the intended
and advertised purpose of the Application.

This means that games using Lua scripting are legal again (assuming
you get the green light from Steve's minions).

Source: http://www.appleoutsider.com/2010/06/10/hello-lua/

But I haven't heard anyone rejected for using Lua -- it would likely have been reported in one of those virtual IT gossip rags. Was anybody? Interested in any credible reports.

Altogether too predictable. :-) Welcome to an ecosystem controlled by sales and marketing taken to its logical extreme. Should we take IT advice from a car salesman? Those who jump in, please do so with your eyes open.

--
Cheers,
Kein-Hong Man (esq.)
Kuala Lumpur, Malaysia