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> I've found that using Lua is a great way to feed shader strings to OpenGL.

Sweet! I only wish we could hand lua code to OpenGL, if we could do
that, I would be one really really happy camper.

Timothy




-- 
“One of the main causes of the fall of the Roman Empire was
that–lacking zero–they had no way to indicate successful termination
of their C programs.”
(Robert Firth)