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Civ V was terrible to play, really pushed my PC ! I really thought that python was not the right way to go. Hopefully they better it this time around :).

Cheers
Dipankar Sarkar


On Sat, Apr 10, 2010 at 10:29 PM, Stuart P. Bentley <stuart@testtrack4.com> wrote:
http://www.explicitgamer.com/blog/2010/03/civilization-v-what-we-know-so-far-2-0/#comment-2549

Civilization IV used a mishmash of Python and XML for its mods and game logic. According to this comment (second-hand from the game's developers), Civ V will be using Lua for the same purpose.