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> > And in reality, it is, you cannot use lua code written for one game in
> > another different game.
> 
> The language is (in general) the same. Only the API changes.
> 
> > Lua is a language engine.
> 
> Lua is a language (which can be customized, like any language) to which you can attach 
> various libraries (like any other language).

This is relevant: http://www.lua.org/faq.html#1.7