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- Subject: Re: Lua 5.2 and continue
- From: Erik Hougaard <erik@...>
- Date: Mon, 01 Feb 2010 08:44:08 +0100
On 01-02-2010 8:35, pan shizhu wrote:
Not entirely, Lua is a two headed dragon - One head being the embedded
application "template", but standalone Lua has matured a lot the last
few years due to the growing pile of modules, luaforge, luarocks etc.
IMO Lua is a template to let you define a script language for your application.
And in reality, it is, you cannot use lua code written for one game in
another different game.
Lua is a language engine.
Even though I come from the "embedded application" camp, I have found
myself using standalone Lua for more and more tasks due to the growing
richness of the libraries.