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Hi all, I could not understand how to get a trully randomic integer. Suppose I need 50 randomic integers each time I call a function. Serching in documentation, I found two functions in Math module: math.random and math.randomseed. The first one is not what I want. Calling it, I got always the same 50 numbers. In Pascal, before using random functions, it's necessary to call "randomize" which starts the randomic number generator. I don't know if it's also necessary in Lua. But I try to use math.randomseed. The first tesst is: print(math.randomseed(100)) print(math.randomseed(0, 100)) Despite no errors, I dindn't get anything. So I ask: how to obtain 50 different integers each time I call the randoms functions? Luciano de Souza |