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- Subject: Re: CoCo & coroutine library
- From: Mike Pall <mikelu-1001@...>
- Date: Sun, 3 Jan 2010 19:50:33 +0100
Peter Kümmel wrote:
> What's the status of CoCo? Looking into 'test'
> there is not even one test for the C-API.
The patched Lua core makes use of the C API extensions. Thus the
Lua tests exercise the C API, too. And there's really not much of
an API -- lua_yield() just behaves differently.
> Anyway, after googling for C/C++ and coroutines I wonder
> if LuaCoCo's C-part is maybe the matured, fasted, and
> most competent supported C-code which could be used as
> starting point for a cross-platform coroutine C-library.
You'll find more C libraries when looking for lightweight threads,
e.g. GNU Pth. But you have to realize it's a niche product. Most
of these libraries have grown out of the needs of a single app.
Similarly, CoCo has been targeted for Lua only.
> Am I right that it is trivial to remove Lua-specific
> code from lcoco.h/.c, and to split out the C-only part?
Yes, it's not that hard.
> What else is missing to get a cross-platform C-library?
That depends on the use cases you're aiming for. You can either
look what features the other libraries support. Or you can look at
apps or languages using such a library and see what features they
need. The latter usually works out better ...
> Seems most people create their own solution due to the
> lack of a widely used coroutine library?
Yes, IMHO they are either too bloated or too limited. Good luck
finding a balance. :-)
--Mike