lua-users home
lua-l archive

[Date Prev][Date Next][Thread Prev][Thread Next] [Date Index] [Thread Index]


> I used to work for a company called Tao Group that did this: our
> operating system, intent, was written entirely in portable bytecode that
> was translated into machine code at load time.
> 
> What's more, internally the OS worked by message passing over abstract
> links that could be flattened to a serial stream.

How would you compare this to Inferno and Styx? In particular, were
things like drivers coded in they byte machine as well, or did you
have to implement C/asm stubs for the low-level stuff?

--lyndon