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- Subject: Re: Testing LUA: verify the correctness of a UTF16 LUA port
- From: David Dunham <david@...>
- Date: Wed, 14 Oct 2009 17:58:35 -0700
On 14 Oct 2009, at 15:57, uri cohen wrote:
This is a version of
LUA where all internal strings are UTF16 (wide characters) rather than
chars, not a version with two types of strings like LuaState.
I assume you're aware that not all Unicode characters fit in 16 bits
-- I never know if Windows wide character support realizes this.
David Dunham Development Manager
+1 206 926 5722 GameHouse Studios