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- Subject: Re: IPhone Wax
- From: Enrico Colombini <erix@...>
- Date: Fri, 02 Oct 2009 18:17:16 +0200
Benjamin Tolputt wrote:
The commercial reality is that application development for the iPhone is a
decent niche for contract developers with the skills.
Also, it looks to me like this could be the first real opportunity for
an author to get paid royalties (meaning: something for each copy sold)
since the tech publishing industry near-collapse at the end of the past
I'm considering iPhone development, but I haven't reached a conclusion
yet. The early "easy money" phase is clearly over, but there could be
space for independent authors with original ideas.
> Having Lua as a language one can use is a good thing, especially
> when you can update on the fly to the device without the delay
> of a complete recompile/resign/redeploy pipeline.
It also depends on the license and on the degree of control given by the
tool's maker. Should I start developing for iPhone, I'd probably write
my own bindings just to be in full control of all code, but time-saving
tools like iPhone Wax may be useful, as you said, for contract
developers that are paid a fixed amount.
As for Apple keeping strict control of the whole process, I think it may
have some value: without this, the entire business model could collapse
(for the authors, at least).
On the other hand, I may be dead wrong here. We'll probably see by