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- Subject: Re: LuaJIT performance
- From: Ivan-Assen Ivanov <ivanassen@...>
- Date: Sun, 9 Aug 2009 21:09:35 +0300
> Another option is to use 32 bit integers only. Certainly easier to
> implement, but I'm not so sure everyone would be happy with it.
If you go this way eventually, please backport to x86. We use stock Lua
with 32-bit integers on x86 and PowerPC (Xbox 360) for very peculiar reasons
(synchronicity of calculations across the network) and are generally
happy with it.
I was unpleasantly surprised when I learned there's no support for
that in LuaJIT 1.x.
Best regards,
Assen