[Date Prev][Date Next][Thread Prev][Thread Next]
- Subject: Re: [ANN] Lua Programming Gems now available at Amazon
- From: Carsten Fuchs <CarstenFuchs@...>
- Date: Wed, 17 Dec 2008 14:17:40 +0100
Luiz Henrique de Figueiredo wrote:
We are proud to announce that the book "Lua Programming Gems" has been
published and is now available at Amazon:
Wow, thanks for sharing this great news, and a HUGE THANKS to the entire Lua development team and
the Lua community for making this happen! :-)
I'm the lead developer of my companies main product: the Ca3D-Engine, a real-time, multi-player,
portable graphics and game engine. We've been using Lua for many versions now, and continue to
augment the areas where we can employ it very successfully.
We're very pleased to find chapters specific to employing Lua in game programming: Right now, we
already use it for map and entity scripting (i.e. gameplay, rules, NPC behaviour, etc.), for our GUI
system that works both in 2D (e.g. the main menu) and 3D (e.g. in-game elevator controls), for the
game engine console, for entity definitions for the editors, etc. Currently, and especially with the
Lua Gems book out, we're considering changing our custom Sound and Material Shader script language
to Lua as well.
In summary: When I finished reading Roberto's free sample chapter, I just ordered copies for my
entire programming team, making them mandatory read, just as I did with the PiL2 as well! :-)
Many thanks for Lua, and keep up the good work!
Carsten Fuchs Software
Multi-Player, Multi-Platform, Real-Time 3D Graphics