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On 14 Dec 2008, at 10:21, Bogdan Marinescu wrote:

1. did anybody out there tried (and succeeded) ro tun Lua 5.1.4 on a big
endian machine?

I've shipped a Lua-using game for Mac OS X, as a universal binary (PowerPC/Intel). It's not Lua as such that's causing problems.

Don't know about eLua though.



David Dunham       Development Manager
+1 206 926 5722      GameHouse Studios