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- Subject: Re: LuaBind on ARM based Windows CE device?
- From: Michael Bauroth <Michael.Bauroth@...>
- Date: Fri, 12 Dec 2008 15:20:17 +0100
great info! I will give it a try next week.
Michael Bauroth wrote:
after my first steps with Lua I've found an interesting article about
Luabind an gave it a trial. Looks and works great so far. The main
advantage from my point of view is easy adoption of graeter C++
projects with minimal intrusion of Lua stuff in our C++ classes
through the "automatic" binding.
Now to my question: Does anybody know (hopefully) about a Luabind port
for ARM based Windows CE devices?
currently I use LuaBind uncer WinCE. I don't remember if I modified the
sources (I think I did not), but rember that luabind relies upon the
Boost libraries and these on STL. The STL library for WinCE that comes
with VS2005 is incomplete, so I switched to STLport. I have done this
about a year ago, so I do not rember the details, but (now) I do not
have any problem with luabind.