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- Subject: Re: Explicit call of C++ destructors from within Lua (Lunar based)
- From: Hakki Dogusan <dogusanh@...>
- Date: Wed, 26 Nov 2008 12:25:12 +0200
Hi,
Michael Bauroth wrote:
Nope, unfortunately not. Because my project is intended large scale
(many Lua enabled classes), it seemed very complicated to use additional
wrappers for each class and maintain normal class inheritance at the
same time.
What will you do, if you change your mind about using Lunar then?
I know that Lunar is maybe not the best choice for larger projects, but
I didn't find any Luabind port for Windows CE yet :(
SWIG, toLua?
Best Regards
Micha
[snip]
--
Regards,
Hakki Dogusan