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- Subject: Re: LuaInterface version that works with LuaBinaries?
- From: "steve donovan" <steve.j.donovan@...>
- Date: Thu, 3 Jul 2008 19:56:13 +0200
Alas, it is more than a name - it is a question of the run-time, which
needs to be VC8. In fact, I was getting half-good results with the
lua binaries exe, but it was because my old lua51 compiled with the
trusty old mingw was on the DLL path - then it crashed in an
interesting fashion at the end of the program; sure sign of runtime
confusion.
steve d.
On 7/3/08, Antonio Scuri <scuri@tecgraf.puc-rio.br> wrote:
>
> There is a Lua51.dll in LuaBinaries that it is just a forward to
> Lua5.1.dll. It is already available in LfW. Have you tried using it?
>
> Best,
>
> scuri
>
>
> > -----Original Message-----
> > From: lua-bounces@bazar2.conectiva.com.br
> > [mailto:lua-bounces@bazar2.conectiva.com.br] On Behalf Of
> > steve donovan
> > Sent: quinta-feira, 3 de julho de 2008 11:05
> > To: Lua list
> > Subject: LuaInterface version that works with LuaBinaries?
> >
> > Hi All,
> >
> > Since I am experiencing unusual frustration, I thought I
> > could share it, and perhaps somebody else has been through
> > the pain as well. I'm trying to get a LuaInterface build
> > compatible with the latest LuaBinaries; the latest
> > LuaInterface is no use, since it is now completely managed
> > code (hm, I always thought Lua did a good job of managing
> > itself!). So 1.5.3 it is, and it works great, but it's been
> > built against the old Lua51.dll. Since the idea is to add
> > this to Lua for Windows, that is unfortunately a no-no.
> >
> > I don't have the full MS tool stack, but I do have the command-line
> > C++ compiler from the SDK, and of course, csc. I'm getting the dreaded
> > 'cannot instantiate interpreter' message. (I downloaded
> > Visual C++ Express in great hope, but this uses _yet another runtime_)
> >
> > steve d.
> >
>
>