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>  >> * Seperating LuaNumber into ints/floats for range/performance reasons
>  >
>  > Never. Not on embedded platform.
>
>  Why do you oppose this?
>
>  It must be a misunderstanding, there is no downside that I can see.  I
>  don't think Adrian meant different Lua side number types (not required).

Hmm. Sorry, I should have been more elaborate and less rough on that
point. I mean that I never done that because I'm not developing for
FPU-less platform, and have not (yet?) met conditions where I would
believe that my code would *significantly* benefit from such change.
Am I right that we're talking about something like applying LNUM
patch?

Alexander.