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- Subject: [Q] debugging Lua and C/C++ in one go
- From: "Leo Razoumov" <slonik.az@...>
- Date: Wed, 13 Feb 2008 11:26:46 -0500
Hi Everyone,
my application (numerical simulation of a wireless network) is roughly
50% Lua and 50% C++. Lua code provides simulator organization, overall
logic, I/O, user interface, configuration, traffic generation, etc.
Computationally intensive numeric algorithms are implemented in C++
and exported to Lua.
I would like to step through my code with a debugger crossing from
"Lua-land" to "C/C++ land" and back from within the same debugger.
Setting break points in both Lua and C/C++, inspecting Lua and C/C++
variables (global and local), Lua stack, etc.
Is there any such debugger in existence?
--Leo--