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- Subject: Re: unpack segfault
- From: Roberto Ierusalimschy <roberto@...>
- Date: Wed, 13 Feb 2008 14:23:38 -0200
Again, there seems to be two bugs. First, we should avoid arithmetic
overflow in lua_checkstack:
LUA_API int lua_checkstack (lua_State *L, int size) {
- int res;
+ int res = 1;
lua_lock(L);
- if ((L->top - L->base + size) > LUAI_MAXCSTACK)
+ if (size > LUAI_MAXCSTACK || (L->top - L->base + size) > LUAI_MAXCSTACK)
res = 0; /* stack overflow */
- else {
+ else if (size > 0) {
luaD_checkstack(L, size);
if (L->ci->top < L->top + size)
L->ci->top = L->top + size;
- res = 1;
}
lua_unlock(L);
return res;
}
Then, we should avoid arithmetic overflow in unpack:
static int luaB_unpack (lua_State *L) {
int i, e, n;
luaL_checktype(L, 1, LUA_TTABLE);
i = luaL_optint(L, 2, 1);
e = luaL_opt(L, luaL_checkint, 3, (int)lua_objlen(L, 1));
if (i > e) return 0; /* empty range */
n = e - i + 1; /* number of elements */
if (n <= 0 || !lua_checkstack(L, n)) /* n <= 0 means arith. overflow */
luaL_error(L, "too many results to unpack");
lua_rawgeti(L, 1, i); /* push arg[i] (avoiding overflow problems) */
while (i++ < e) /* push arg[i + 1...e] */
lua_rawgeti(L, 1, i);
return n;
}
-- Roberto