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> I'm not sure that was I reply to my post, but my point was that you
> could remove the language part of CMake, use Lua instead, and still be
> able to read legacy scripts. But I'm probably oversimplifying, having no
> CMake experience.

It wasn't in reply to your post but Brandon's.  If you wanted to gut
out the CMake scripting language, then yes a Cmake -> Lua Lpeg parser
would be the tool to use.  If you just want to get something going
with CMake as it is, then the opposite would be what you want.

wes