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On 30/01/2008, Joshua Jensen <jjensen@workspacewhiz.com> wrote:
> [...] If your DLL is explicitly loaded
> after the LoadLibrary(lua51.dll) call, then there shouldn't be any need
> to put the lua51.dll in the Delay Load DLLs list of your own DLL.

Ok cool, so this should also work for precompiled dll's that are
"require"-ed from inside a Lua script? Provided, of course, that they
don't have any other dependencies beside lua51.dll...