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- Subject: [ANN] Scite-debug 0.8 on LuaForge
- From: "steve donovan" <steve.j.donovan@...>
- Date: Thu, 13 Dec 2007 11:02:40 +0200
This now uses Dave Nichols's clidebugger
(http://luaforge.net/projects/clidebugger/) which works better if you
don't need to do remote debugging. For instance, you do not need
luasocket or lfs. This debugger engine also handles errors better.
If debug.target = :remote.lua, it will fall back to using RemDebug.
It's actually possible to debug SciTE Lua scripts, including the
Debuggers currently supported:
- Lua (clidebugger and RemDebug)
- Python (pydb)
- Java (jdb)
- Mono (mdb)
The last two are very experimental, to show that it could be done.
People are welcome to take ownership. Other debuggers should be fairly
straightforward to include.