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Hi guys,

http://scitedebug.luaforge.net/

This now uses Dave Nichols's clidebugger
(http://luaforge.net/projects/clidebugger/) which works better if you
don't need to do remote debugging.  For instance, you do not need
luasocket or lfs. This debugger engine also handles errors better.

If debug.target = :remote.lua, it will fall back to using RemDebug.
It's actually possible to debug SciTE Lua scripts, including the
debugger ;)

Debuggers currently supported:
 - Lua (clidebugger and RemDebug)
 - gdb
 - Python (pydb)
 - Java (jdb)
 - Mono (mdb)

The last two are very experimental, to show that it could be done.
People are welcome to take ownership. Other debuggers should be fairly
straightforward to include.

steve d.