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- Subject: [ANN] RoguEngine alpha1
- From: Ketmar Dark <ketmar@...>
- Date: Sun, 16 Sep 2007 00:05:00 +0300
more "proof-of-concept" then a real engine/skeleton. one can walk and open doors. %-)
features map generation, FOV and map memorizing.
i'll rewrite much of the code for the next release and add some monsters/weapons. it sould be something like a "lite" version of DoomRL.
NB: do not forget to download klibz archive! and again i'm using VT100
control codes, so windows users are out of luck. %-( but one can try
run this under cygwin/msys.
ps: no more announces until RE becomes a "playable demo".