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Hello Thomas,
thanks for your mail. Just to make sure ..
lua_getglobal(L, LUA_LIBNAME); -- get the table of the library lua_getfield(L, -1, "functionname"); -- get the old function lua_pushcclosure(L, function, 1); -- push the overloaded function -- with upvalue to the old lua_setfield(L, -2, "functionname); set it to the library table
So when your new function is called, you have the in an upvalue in the closure so you can retrieve it at index lua_upvalueindex(1) in the stack.
Eva
Hope this help you
Tom
On Wed, Sep 05, 2007 at 12:11:11PM +0200, Eva Schmidt wrote:Hello,
I want to overload or extend an existing function (stored in the __index table) from a library. I want to do this from my C-program, NOT from Lua.
Maybe I don't see the woods for the trees, but how can I access this metatable and manipulate a function in it?
I want to extend a certain function at the time of initializing (after opening the libraries) to connect this function call in Lua with a call of one of my own functions...
I think it must be something like that:
lua_getglobal (L, LUA_LIBNAME); -- get the table of the library lua_pushstring (L, "functionname") -- push the name lua_pushcfunction (L, function) -- push the overloaded function lua_settable (L, -3) -- set it to the library table
...
I think this should overwrite the whole function with my own code. But I really want to extend the old function. Probably I need to call the old function from my new?!
Maybe somebody has already done something like that and has some hints or ideas for me?
Thanks a lot! Bye Eva
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