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- Subject: Re: Features *I* would like to see
- From: "Leo M. Cabrera" <kixdemp@...>
- Date: Fri, 17 Aug 2007 21:11:20 -0400
Are you talking about the networking/multithreading/etc. thingys
If so, then, well... That would defeat the purpose of Lua being small,
and it will get bloated like the .NET Framework did. :-/
I don't use Lua as a primary language, I have C/C++ for that (yes, I am
a masochist), I use it as a scripting language for games and it's
meeting my needs so far.
Go Lua! :-D
Graham Wakefield wrote:
I would like to second David's comments.
A non-ANSI C but highly portable extension of Lua is desirable for
many reasons and users. Having it standardized (blessed, distributed
whatever by Lua authors) assists portability and sharing of
documentation, support etc. While it may perhaps seem 'not
difficult', it is certainly not easy nor brief, and not every Lua/C
programmer can afford to create them directly from scratch. Pooling
such efforts into the previously suggested standard library extension
seems to be one of the most useful possible next 'features' of Lua.
On Aug 17, 2007, at 5:21 PM, Sherry Zhang wrote:
They are not provided in ANSI C.
If you want to use these libs, create them yourself directedly from
It is not difficult.
On 8/18/07, David Burgess <email@example.com
I think Lua is good language wise. The libs need some work.
Networking, Multitasking Libraries and Luiz's standard library proposal
would cover it for me.