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- Subject: Re: Lua script file size problem
- From: "Wesley Smith" <wesley.hoke@...>
- Date: Thu, 16 Aug 2007 00:28:45 -0700
Could you write it to file and call luaL_dofile?
On 8/15/07, Lucas Teixeira <email@example.com> wrote:
> Hello everyone.
> I am a programmer has been a long time, and always when I had a problem I
> google first and try to solve it by myself. When I am running out of options
> I ask help in forums and mail lists.
> So here I am now, to ask some help. :)
> I am working on a cross-plataform system to run remote lua scripts.
> Everything was going really fine until a big problem. I am trying to solve
> this has been about three days but without success.
> My application receives a lua script (string) from a remote server and run
> it using Lua5.1. Until here no problem, all test was successfull.
> But if this source script has more than 8 kbytes the lua_loadstring returns
> When I remove some lines until less than 8 kbytes the script runs. But if I
> include any kind of code lua_loadstring returns this error.
> My only conclusion is that lua_loadstring has a very limited buffer for the
> script. But actually I have no idea how to fix it.
> Someone, please, could help telling me a solution or what's exactly is this
> By the way, I am trying to run it on Window XP, and the compiler (both my
> application and Lua5.1) is GCC 3.4.2.
> Thank you all,
> Lucas de Oliveira Teixeira