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google: lua sandbox

L-28C wrote:
Hello everyone!

I'm making a game that uses Lua for most of its functions. I'm making it so that users can create their own levels/weapons/vehicles/modes in Lua, but what if they put viruses in the script?

What are some tips to avoid this problem? I can't disable file I/O because, for example, the maps might need to load text terrains. Maybe there's a way to only allow the script to load files from a certain directory?

Anything else I should know about this?

Thanks!