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- Subject: Avoiding viruses?
- From: L-28C <kixdemp@...>
- Date: Mon, 30 Jul 2007 13:25:31 -0400
Hello everyone!
I'm making a game that uses Lua for most of its functions. I'm making it
so that users can create their own levels/weapons/vehicles/modes in Lua,
but what if they put viruses in the script?
What are some tips to avoid this problem? I can't disable file I/O
because, for example, the maps might need to load text terrains. Maybe
there's a way to only allow the script to load files from a certain
directory?
Anything else I should know about this?
Thanks!