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You kow you could always make your own table, unpack, etc.
functionality and replace the existing Lua ones and your scripts would
work as expected without having to change a thing in Lua or wait for
some hypothetical future version.

wes




On 7/29/07, David Given <dg@cowlark.com> wrote:
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> Asko Kauppi wrote:
> > I agree with John about the annoyance of this non-intuitive nil
> > handling. And I do my set of tricks around it, as John pointed many of
> > us do...
>
> I don't like it, either. I'm just not sure this can be easily fixed without
> changing a fundamental core semantic.
>
> Having the array operators fail when applied to invalid tables is certainly
> one way around this, but I'm not sure if it can be done efficiently ---
> wouldn't checking a table for valid array-ness require looking at every
> numeric element in the table? This is potentially useful in a hypothetical
> strict mode (I'd certainly use it!), but I wouldn't want it all the time. (I
> can also think of a fairly straightforward approach for efficiently ensuring
> that #t on a hole-y array becomes deterministic and is always the index
> immediately preceding the first unused slot, which is another approach.)
>
> This also doesn't help John's original problem in that he wants to be able to
> use nil as a valid element in an array. I'm not sure this can be achieved
> without changing the behaviour of table in a non-backward-compatible way.
> Given an array {[1]=1, [2]=2, [3]=nil, [4]=4}, then does ipairs() visit
> element 3 or not? If it *does*, it's violating table behaviour; if it
> *doesn't*, it's violating (the desired) array behaviour.
>
> Given that it's fairly trivial to construct an efficient Array 'class' with
> specific array semantics, I'd be rather inclined not to risk changing anything:
>
> function Array(...)
>         local data = {...}
>         local length = select(..., "#")
>         local o = {
>                 ...accessor functions here...
>         }
>         setmetable(o, o)
>         return o
> end
>
> That way you get a nice OO interface that conforms to ideal semantics for
> arrays, and you're not forced into backwards compatibility with tables.
> Alternatively, simply don't use nils to mean 'unset' --- it's trivial to
> create a value specifically for doing this ('unset = {}'). After all, if it
> hurts when you do this, don't do this...
>
> - --
> ┌── dg@cowlark.com ─── http://www.cowlark.com ───────────────────
> │
> │ "There does not now, nor will there ever, exist a programming language in
> │ which it is the least bit hard to write bad programs." --- Flon's Axiom
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