[Date Prev][Date Next][Thread Prev][Thread Next]
- Subject: Re: SIGSEGV during luaV_execute()...
- From: L-28C <kixdemp@...>
- Date: Wed, 25 Jul 2007 17:59:58 -0400
Well, my game isn't Lua-only, the core game is in C, Lua is just for
scripting the game tasks and worlds.
Sorry for the confusion. XD
Ketmar Dark wrote:
On Wed, 25 Jul 2007 17:38:38 -0400
L-28C <firstname.lastname@example.org> wrote:
I'm trying to make a game with Lua and Allegro, a game
is it so critical to write bindings yourself? there's
http://luallegro.luaforge.net/ bindigs exists. it can be compiled in
Linux too (actually, i did that). authr hasn't time to improve
bindings, but it works. there are a couply of problems thouhg, but not