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If anybody's interested, I wrote a LOLcode-to-Lua translator, using
Roberto's LPeg library - it's really cool! (The library, that is, not
my translator.)

The source is at, it needs
Lua 5.1 and LPeg 0.6.
If you have any suggestions, especially around the LPeg coding (I
wrote this mainly as an excuse to play with and learn LPeg), please
let me know. For one thing, I'm guessing I could be making better use
of the different capture types.

LOLCode, if you haven't heard of it, is a toy programming language - - based on all those pictures of cats with
cutesy slogans: