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- Subject: lua slowdown in debugbuild with microsoft compiler
- From: Eike Decker <eike@...>
- Date: Fri, 15 Jun 2007 21:32:52 +0200
During last month, I integrated lua much more tightly into our engine (see
luxinia.de) and lua is now used much more intensivly than before (adding
certain new features, but also allowing a more direct binding, which I hoped
that it would speed up everything a bit, but to my disapointment, the engine
has become a bit slower (not very much, but maybe 10%) but this is not the
I am using gcc for compiling while my workmate is using a Microsoft compiler
(msvc 7.1 / visual c 2003.
While the release build of MS is quite a bit faster than the release build of
the GCC compiler, the debug build of the MS compiler suffers a lot (about 50%
of the speed when debug exe is executed and horrible long wait periods when the
Lua GC runs) and my partner is complaining about this effect, since it became
worse, the more lua was integrated. Especially the waiting periods during
debuging where everything freezes are quite horrible.
I have no experience with the MS compiler here, but I am responsible for the
luabinding, so I would like to know if someone here has the same problems in
combination with the microsoft compiler and if there is a workaround for this
Thanks in advance!